Thought #1: My favourite genre of games is the life-sim, or the raising-sim. This involves managing the life of one or more characters (with distinct personalities), arranging activities for them that will raise or lower different statistics, in order to arrive at a specific ending after a fixed period of time. I just realised that [...]
Continue reading about Quick thoughts on the Christian game I want to make
Recently, I’ve been thinking about how to create RPGs that aren’t centered around violence / combat. And that’s led me off on many different tangents of thought, one of which was this notion about power and influence.
Power is the ability to exert your will on the surroundings – to make the environment, people, places, things, [...]
Continue reading about Games of Power and Games of Influence
Just recently, I read two manga series one after another – both dealing with Christian themes, but vastly different from each other. The first was Little House with an Orange Roof (a.k.a. Orange Yane no Chiisana Ie), and the second was Let’s Bible. The contrast between the two serves to illustrate an important point.
There [...]
Continue reading about Christian Manga – the Good, the Bad, and the Okay
I was reading a book on design research recently, and my mind returned to the topic of Christian video games. Lately, I’ve been exploring Facebook and Facebook applications, and how everyone in the industry is saying that social networking is going to be the next big thing in games. This train of thought merged with [...]
Continue reading about The Makings of a Christian Video Game – Facebook
Yay! I just got back my first semester’s students’ accumulated comments and feedback. My scores were all averaging around 4 out of 5, putting me in the strong B category. I think I was scoring higher than the department and faculty averages for most of the indicators as well… by only a slight margin in [...]
